Default rules
Razdor plays by the original’s rules. Below is everything that differs by default, without the experimental rules. Seven differences that used to be here are now experimental switches: by default they follow the original’s rule (see below).
Deliberate differences
Section titled “Deliberate differences”Seven former differences (bless once a turn, poison and the Undead, the spell book, the merchant discount from an item, Rear Service, the store in your own buildings, the death curse on counter blows) are now experimental switches: by default the original’s rule applies. You can turn them on in the “…” window on the scenario screen, see experimental rules.
- Wide front row: your units step only to the 12 cells the screen shows.
- Formation after a battle: units go back to their cells (the “Keep formation” option, which can be turned off).
- The fallen keep their worn items. You can take them off the corpse and put them in the pack.
- The Caster discount works when the hero’s army has a Caster. In the original it depended on the last army recounted, often someone else’s.
- Market lists are sorted cheapest first.
- An event chain stops at 32 levels deep, so the game cannot hang.
Original bugs fixed
Section titled “Original bugs fixed”Razdor fixes bugs that made the original behave other than intended. For example:
- a win where the enemy had only surrendering units left counted as a defeat;
- Life’s Eternal Gift lowered defence instead of raising it;
- ghosts with high magic power could not cast;
- the hero’s Rear Service cut the AI armies’ wages;
- a mana shortage left the elementals unpaid for good;
- the buildings’ mana stock overflowed to zero;
- resurrection checked its price in the wrong currency;
- landing from a ship and stepping ashore tested the wrong cell.
Known differences still being fixed
Section titled “Known differences still being fixed”- AI ships sail about twice as fast as in the original.
Razdor’s additions
Section titled “Razdor’s additions”The deployment phase before a battle, quick battle, battle restart, cheats, quick and pinned saves, the «Максимум» AI. All are described in the feature overview.