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Razdor

An engine for Discord Times: the original scenarios on today's Windows and Linux

How it works

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Razdor is a new engine for Discord Times («Времена раздора», Aterdux, 2004). It is written from scratch and contains nothing from the original game itself. It reads the maps, data, art, sounds, music and texts from your installed copy while you play, and changes nothing in it.

The rules follow the original: battles on the 2×6 field, initiative, rows and magic, experience and promotions, the economy, events and quests work as in the game, the Community Update's included.

What Razdor plays

  • Every scenario and campaign in the game folder: «Раменское королевство», «Сказка странствий» and the rest.
  • The world map with its fog of war, towns, castles and villages, armies with goals of their own, ships.
  • Items, spells, the quest journal, saves.
  • A map editor whose maps the original opens too.
  • Russian and English interface.

What you bring

  • Your own copy of Discord Times with the Community Update 1.2.
  • Windows 10 or newer, or Linux (x86_64).
  • A graphics card with OpenGL 2, which almost any computer has.

Installation

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  1. Install Discord Times and the Community Update 1.2, if you haven't yet.
  2. Download Razdor from the releases page: Razdor.exe for Windows or razdor for Linux.
  3. Put it into the game folder, next to DiscordTimes.exe.
  4. Start it. Razdor finds the game in its own folder; it keeps its saves and settings apart and leaves the game untouched.

If the game is somewhere else, give its folder in a .env file next to the program: RAZDOR_DT_DIR="C:\Games\Discord Times". If something does not start or plays differently from the original, report it on GitHub with the razdor.log file from %APPDATA%\razdor\ (Windows) or ~/.local/share/razdor/ (Linux).

Changelog

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0.3.0 4 October 2026

Razdor now plays by the original Discord Times' own rules, read from the original game and checked against it running side by side: the map, the computer's armies, battles, the economy, spells, items, scenario events and saves. Where the original has a bug, Razdor plays what it evidently meant.

New

  • Custom battles from the main menu: pick both armies, levels and items, and play or watch.
  • Watched quick battle (W): the AI plays both sides on screen at 1×, 2× or 4×, skippable with Q.
  • Spell badges on every unit card, with the spell, its effect and the time left on hover.
  • The original's three buttons over the time panel: wait 1 hour, centre on the hero, wait 4 hours.
  • A setting for the front row: 6 or 4 cells, applied at once.
  • A click or a key stops a wait; an inventory filter; Ctrl+F in the map editor; a cheat console on ~.

Changed

  • Walking, the computer's armies, battles, markets, villages, spells, items and events follow the original's code.
  • Experience at the install's rate, market prices by attitude rounded as the original, routes cross moving armies.
  • The original's sounds and effects: the counterblow, the pause after a win, window, shop and village sounds.
  • Quest places are shown right after the quest is taken; save and load stand where the original has them.

Fixed

  • The original's own bugs, among them the computer judging a kill by the wrong unit and a winning side surrendering.
  • Menu sounds no longer pile up; the back row's ranged defence shows on its card.

0.2.2 1 October 2026

  • Discord Times mods: an install with a mod in it (its own units, items, spells, art and maps) plays with the mod, e.g. Evolution.
  • One value Razdor could not read no longer drops the whole install.

0.2.1 1 October 2026

  • A macOS program, razdor-macos: one file for Apple Silicon and Intel Macs.

0.2.0 30 September 2026

New

  • Following an army: after a click on an army the hero goes after it until they meet.
  • Units on the army screen and in the barracks can be rearranged by dragging.
  • Route preview: the first click shows the route and its time, a second one (or a double click) walks it; a click while walking stops.
  • Armies on the minimap, edge scrolling, and dragging the map with the right button.
  • The defeat screen: «Загрузить последнее сохранение» and «Начать карту заново».
  • A play log, razdor-play.log, for tracking down bugs.

Changed

  • A meeting's words are read before the fight; the battle opens after «ОК».
  • The map zoom follows the screen size, as the original at 1024×768.
  • Computer armies go around castles, forts and ruins not theirs, as the hero does.

Fixed

  • The invulnerable and ghosts lose exactly 1 hit from any blow.
  • A percent bonus to a protection adds up: 44% + 20% = 64%.
  • Reading a spell on the map plays in real time; spell pictures have the right colours.
  • An item that raises maximum HP brings the hit points with it; battle cards show the actions left.
  • Messengers come to the hero; no more crash on the map with Russian building names.

0.1.2 30 September 2026

  • Battle AI, easy or expert, as the original's «Улучшенный интеллект противника в битве».
  • Quests show places on the map; the original's ships; buildings no longer hide behind hills.
  • Item restrictions as in the original; building defence in friendly buildings.
  • With the front row empty, the back row steps forward, also at the start of a battle.
  • Fixed Esc in battle and the music after loading a game.

0.1.1 30 September 2026

New

  • New game: the maps are grouped as in the original. A campaign is one row with its chapters listed under it.
  • Each map shows its own picture in the frame, as in the original, with the terrain beside it.
  • The first new game offers the tutorial scenario.
  • Without an OpenGL driver (Remote Desktop, virtual machines) Razdor explains what to do.

Changed

  • Battle: the enemy under the mouse is framed green, as in the original.
  • World map: no army, friendly or hostile, can be walked through.

Fixed

  • The «Рестарт» question no longer closes by itself, and deleting a save always asks first.
  • Builds are reproducible: the same commit gives the same files on any computer.

0.1.0 29 September 2026

  • The first release: Razdor.exe for Windows and razdor for Linux.
  • The original scenarios from your copy of the game: world map, buildings, armies, battles, economy, events, spells, saves, sounds and music.
  • The map editor, a built-in demo map without the game installed, Russian and English interface.
  • Army screen: items are dragged from the backpack onto the units' cards.
  • An FPS counter in the settings; fixed a crash with the window minimized.

Discord

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The unofficial community of Discord Times players. It is not Razdor's server: Razdor's bugs are best reported on GitHub.

Join the Discord